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AoCToEq2 Log Converter
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The Why ...
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Hi everyone, wondering why I've done such a weird program ?
It's quite simple actually ...
In fact I am an Everquest 2 player and as most EQ2 players know, we've got the best log parser I've ever seen : Advanced Combat Tracker
I've developped some plugins for this parser for quite a long time now ...
And now I'm playing Age Of Conan I'm wondering ... Is it really necessary to create an Awsome parser like ACT from scratch ? Of course not !
So that's what I did, I just made a simple program which can in real time convert an AoC Combat Log into an EQ2 Combat log :)
Of course it's in beta and a few things remains to fix, but actually, it works quite well, and thanks to ACT, you've got all the functionalities the 'normal' AoC parsers lack today.
Prerequisites :
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You'll need the last .NET Framework 3.5 in order to run my converter :) you can download it HERE :)
Installing ...:
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First you need to get Advanced Combat Tracker, and install it on your computer, don't bother when it asks your EQ2 directory we will configure it later.
Second you need to download the AoCtoEQ2LogConverter (top right of this page) localisation you need and install it.
Third, log in to the Game, and type : /logcombat on
Then launch AoCtoEQ2LogConverter.exe
Now you have to select two files :
The AoC Input Log :
Click Browse for AoC Input Log
Go to your Age of conan Install directory and select the file : CombatLogblabla.txt
The EQ2 output Log :
Click Browse for EQ2 Output Log
Select the destination folder
the file must look like : eq2log_*.txt (ex : eq2log_Necrobisounours.txt)
Click on Online Conversion
Now open ACT and go into the about section
In the Log File subsection, click Open Log
Select the EQ2 output Log you just created (.../eq2log_*.txt)
Engage an enemy and ENJOY ! :)
What's new :
* No more multiple localisation downloads, French and English languages both supported by the v1.3 :)
* Found a workaround when somebody damages himself (casn't taken into account by ACT)
o a new entity called Indirect Action : <spell name> will appear in ACT.
o you can attrivute it to the correct person with the data correction function in ACT.
o Thanks to Dyeus for having pointed out this bug :)
* English changes :
o Falling damages work now as intended.
o Damage absorbtion works now as intended.
o Self healing works now as intended.
* French changes :
o Self melee critical hits work now as intended.
Have Fun !
Necrokisses !
Follow the individual addon's installation instructions.